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  <id>tag:dreamwidth.org,2017-04-12:3039738</id>
  <title>bunsen_h</title>
  <subtitle>bunsen_h</subtitle>
  <author>
    <name>bunsen_h</name>
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  <updated>2024-02-27T02:07:51Z</updated>
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  <entry>
    <id>tag:dreamwidth.org,2017-04-12:3039738:168198</id>
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    <title>Botched game ad</title>
    <published>2024-02-27T02:07:51Z</published>
    <updated>2024-02-27T02:07:51Z</updated>
    <category term="fandom"/>
    <category term="stupid consumer tricks"/>
    <category term="advertising"/>
    <dw:security>public</dw:security>
    <dw:reply-count>0</dw:reply-count>
    <content type="html">&lt;a href="https://bunsen-h.dreamwidth.org/file/9040.png"&gt;&lt;img src="https://bunsen-h.dreamwidth.org/file/100x100/9040.png" title="Botched puzzle ad" alt="Puzzle ad that can&amp;#39;t be solved" align="right" /&gt;&lt;/a&gt;I had a game ad pop up while I was playing another game on my phone.  There's a kind of &amp;quot;negging&amp;quot; that some of the ads use: &amp;quot;You can't handle this!&amp;quot;  &amp;quot;What a loser!&amp;quot;  &amp;quot;Only 0.008% of people can reach level 23!&amp;quot; and such.  Presumably they're intending the viewers to get a feeling of superiority, trying to prove that they can do it.  For me, such comments tell me that there's no way I want to try that game.  If I &amp;quot;can't handle it&amp;quot; I'll only feel frustrated, and why would I voluntarily spend time with a person or thing that keeps insulting me?&lt;br /&gt;&lt;br /&gt;But this ad was a &lt;em&gt;little&lt;/em&gt; different.  &amp;quot;Only left brain thinkers can handle this!&amp;quot;&amp;nbsp; The goal of the puzzle is to separate the rings by sliding them out in an order that lets them move freely.&amp;nbsp; But the sample shown &lt;em&gt;has no solution&lt;/em&gt;.&amp;nbsp; The red, orange, and medium-green rings &lt;em&gt;can't&lt;/em&gt; be detached from each other without cutting at least one, or resorting to a higher dimension.&lt;br /&gt;&lt;br /&gt;It's the same configuration of rings that I made for myself as a &amp;quot;fiddle toy&amp;quot; many years ago.&amp;nbsp; It looks like a wire puzzle, with small gaps in the rings, as though the rings could be separated if one only manipulated the thing properly.&amp;nbsp; In reality, it's just a pretty symmetrical arrangement that makes a pleasant chiming if it's tossed in the air without spinning.&amp;nbsp; Occasionally, I hand it to people to play with, without comment, and watch them try to figure out what they assume is a puzzle.&amp;nbsp; Once, years ago at a convention in Minneapolis, I was chatting with some friends and pulled the thing out to fiddle with.&amp;nbsp; When I explained to Pamela Dean that it wasn't actually a puzzle, it only looked like one and had no &amp;quot;solution&amp;quot;, etc., she said to Patricia C. Wrede, &amp;quot;Pat!&amp;nbsp; It's a Mike Ford toy!&amp;quot;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="https://www.dreamwidth.org/tools/commentcount?user=bunsen_h&amp;ditemid=168198" width="30" height="12" alt="comment count unavailable" style="vertical-align: middle;"/&gt; comments</content>
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